Design Systems: Enterprise UX Evolution


October 24, 2016 at Granada Theater

A design system is a framework of practices that bring designers and products together. It is a platform to identify, and document what to share, whether a visual style, design patterns, front-end UI components, and practices like accessibility, research, content strategy.

The role of design with enterprise organizations is expanding, spreading across product teams and influencing decision-making at higher and higher levels. This scale, paired with the array of devices, browsers, screen sizes, locales, and environments, makes it increasingly challenging to align designers and developers to deliver cohesive user experiences.

In this talk, we’ll discuss the lessons learned, the challenges faced, and best practices for creating and maintaining an effective interface design system.

Anne is a Senior UX Designer at projekt202, where she applies design research to the development of mobile, web, and workplace software. Previously, she co-founded a Y Combinator company in Gainesville, FL, and worked as a consultant both independently, and as a part of large and small companies. She is one of those “unicorns” that can push her own pixels to deployable code, and navigate Git without destroying the repo. Anne’s current focus deals with unifying and scaling design systems through portable, reusable components.

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